The heroines of the sword and magicians. Review

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The Russian Game Industry does not often pleases the plot oriented games, preferring to bother the mobile or online market. At the same time, indie developers prefer the plot of simple hornies or try to immerse the player’s abyss of melancholy and gloomy visual novels (which is already enough). And here, in my tape, mentions of the game in the style of JRPG style made by one person about the adventure of the heroines of losers appear appear. Initially, the game interested me little. Just not my genre. But the more I found out the more I wanted to buy it. What I did and did not regret it at all.

The taste is amused

The first but which can push away is that the game is made on RPG —Maker. This is an editor that allows you to make games in classic jrpg styles without programming knowledge. The Internet is full of crafts on it not of the highest quality, or even an open slag. Fortunately there are interesting projects. And the “heroine of the sword and magic” is one of these. Despite the fact that mainly the game uses assets from the editor in good quality. Pixels dilute, drawn illustrations are made in excellent quality.

The second that can push away the fact that in the game most of the information is submitted (about my God) through the text. And the game is really a lot of it. That, firstly, it will not be a problem for lovers of such games, and secondly, the text itself is well written.

Visual novel

The plot is one of the strongest aspects of the game. It begins, however, as in a joke. Warrior, thief, priest and magic. Only our heroes, or rather heroines are not laughing. Each of them lost support and was left alone in this world. The thief Diana, due to her idealism, refused to rob the poor and was thrown out of the thieves guild. Due to her unbearable character, the priestess has lost its dignity and the favor of the gods. The warrior and descendant of the heroes Anastasia Trushikh because of which she quarreled with her brother. The mentor of the sorceress Felicia died, not having time to teach any spell. To solve their problems, the heroines decide to unite and create a group. They even had a goal- to defeat the leader of the local goblins of the robbers. True, it is not worth it on a hike without preparation. Bringing such a specific group in order and will take all the passage of the act.

I love well -registered complex fantastic universes. And in this regard, the heroine did not disappoint me. The world of the game is thought out at not several levels. Aged from the world order and how the magical system functions. The level of states and local policy is the level below. Stories of residents of Striginsk and its environs are even lower. In this regard, heroines are best spelled out. They are not just in vacuum, they have a family family and the past. Dialogues are taking place between the heroes regarding both themselves and the events in which they participate. It is believed that in forty times they will become a coordinated group of public

Cleaning humor and references make up a considerable part. The game is made from geek and for geeks. Here they walked along the stamps of genres and fantasy conventions, as well as on memes related to games.

Walking expensive adventures

Moving is the usual way for Jrpg. Locations are connected through the map of the region. Some can travel immediately, while others open as the plot passes. Of course, monsters are found. Their type is visible immediately, so you can choose tactics before the battle. But you should not enter the fight. After victory, mobs are not restored, which will simplify the passage of locations, but most of the opponents (with the exception of bandits and bosses) do not bring income besides experience. But it can bring expenses. In the game, you need to carefully use the available resources. Potions and scrolls in battle. It is better to use food between the battles, and ideally get to the tavern or use a free bed. Money, unlike many games, is valuable and needs to be spent economically.

But the study of professor-wins-casino.co.uk locations is engaged, since the main income at first will be a banal collection of loot. Diana has the ability of thieves’ vision, which highlights the loot. The higher it is, the more like you can see. It can be developed by special artifacts. This ability is also responsible for the detection of traps. Many things are behind closed doors, so you need another skill of Diana hacking locks and master. It pumps from use and also works to neutralize traps.

Research and conversations with other characters are useful that, throughout the game, a variety of secrets allow us to strengthen the team. Here is the lutus, teachers and even hidden quests.

The second important method is the execution of quests of both the main and additional. Most of the linear, but plot is related to the main task or reveals the history and ENT of the local world. Some tasks have variability. My favorite quests are the ruler of the guild of warriors. Not only one of the most variable, but there is also the opportunity to significantly increase the reward if you do not grip.

The battle is also quite classic for jrpg. The heroine on the right, on the left are opponents, the course of the course depending on the speed of the character. Heroines can attack with weapons, use spells. There are abilities on which energy glasses are spent. It accumulates from simple attacks or damage, can be replenished with potions or special spells. But even here there is a connection with history. Initially, Svetlana and Felicia do not have useful magic and rely only on physical damage (however, they can teach them a couple of combat skills), and Anastasia has received a little damage or meeting some monsters (for example rats) is terrified and refuses to fight. The warrior can withdraw from this state only the potion of courage (which is expensive) or alcohol, but from him Anastasia falls into a riot and is not controlled.

You can strengthen the party not only pumping and the search for skills, but also with weapons and equipment. It is important to select equipment so that there is synergy. Some abilities work only with a specific equipment. Most of the equipment enhances the characteristics, but there are some objects that give new abilities. Additionally, you can get temporary buffs, at the expense of consumables, visiting sanctuaries and hiking on baths.

Opponents are diverse and each type needs its own approach. Knowledge of weaknesses and forces can be obtained not only from practice, but also by reading certain intraihor reference books. This applies to a large extent bosses. Such strong opponents should be prepared by throwing debafs and buffs on the heroines themselves, otherwise the weapons will only scratch the weapon. All of the above forms a simple but not without a non -ine combat system.

Personal Wishlist

The game is certainly not perfect. There is always a place for improvements. You can add a lot to the game. Something that would be able to fight the limited resources. Regular possibilities of extracting money or expenditures. For example, battles on arenas or craft. I wanted to have ways to quickly move confusing locations: sections or secret passages that allow saving the return road along the dungeons. I would like the characters to be as detailed in battle as monsters. It would not be bad to increase the number of illustrations. Well, of course, I really want to see the sequel. The story in the game has a logical conclusion, but hints are constantly given that not everything is so simple, important events are coming.

Why did I call this point personal Wishlist? All of the above sounds quite reasonably and will benefit the game. But to fulfill them, you will have to not only introduce new mechanics, but also play with the balance, check that the gameplay does not contradict the plot. In general, these are twenty percent of work that take eighty percent of time. Why are the necessary not only very specific skills (but you can’t do without them), but first of all, a team of developers, money and time.

We will support the party of green

There is an addition to the game who received the public girls who received a different group and telling a relatively small story. The action will take place in the vicinity and inside the caves of the four peaks, where the goblins are located. Actually for goblins, or rather goblin girls, we will play. This will not only expand the ENT, but also allow you to look at the plot of the act on the other hand.

The tie is simple: dissatisfied with their status (as well as the number of delicious ones and shins), four goblins created their Green Furia gang in order to rob vile people. And for robbery you need a weapon more unnecessary. Good news, there is such weapons. Bad, it is in a cave where a terrible monster lives. Search for monster methods to kill, or at least temporarily neutralize the main task of antiheroin.

The campaign was interesting. If the heroines of the main game were a parody of heroic classes, then antiheroini parody incarnations of mortal sins. We have a warrior of glutton Grunya, Gvasha’s greed thief, a lustful archers of glus and the embodiment of pride priestess Ghysha. A noticeable difference is that if the heroines of the main script tried not to cross some trait (mainly thanks to Diana), then our anti -Heroini are not shy in the means. Threats, deception and violence frequent tools in quests. Humor has not disappeared nowhere, though it became somewhat monotonous mainly touching on Internet culture and memes.

The fighting has changed little. Unlike the heroines of the main scenario, Antihiroini are more skilled in battle and immediately have a set of useful skills. At the same time, they are more limited in equipment and consumables. Weapons and armor in the store, but you can quickly get acceptable equipment as trophies. But the potions and scrolls are real luxury, which you need to use only in battles against the final bosses.

The collected maneagrib and monsters can be replenished and healthy can be replenished with manua and health. Now mob hunting makes sense. Crafts appeared in the game. Meat, you can cook to remove negative effects. It will also be needed by the plot. A few pleasant little things like a free bed and cuts in dungeons were added. You can simplify the battle with mini bos with traps.

On our not the most joyful days, when the media and the game industry are full of gray-brown morality, and the plot and the ENT replaces the representation, an unsuccessful adventure with charming heroes prescribed by the plot, and humor is perceived as a sip of fresh air. I was quite satisfied with the game and I’m waiting for the continuation

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